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Cap stable pvp prodeus 2017
Cap stable pvp prodeus 2017















These subsystems also offer a bonus to a defensive aspect of your ship (Shield/Armor/Hull hitpoints, local repair effectiveness, etc.) based on the subsystem, may give bonus Capacitor capacity, and improve the effects of Overheating some type of defensive module. They also give your ship its armor, shield, and structure hit points, and its signature radius. The defensive subsystems can give either High, Mid, or Low slots. All Strategic Cruisers have one Support Processor option which provides bonuses to either Remote Armor or Shield repair systems (or both, for the Loki) and allows fitting Command Bursts. The bonuses provided by these modules include CPU and Powergrid capacity, weapon rate of fire, damage, tracking, range, and fitting, drone control capacity, and drone bay size. The offensive subsystems give your ship its primary weapon slots, whether launcher or turret hardpoints.

CAP STABLE PVP PRODEUS 2017 UPDATE

It used to be the case that losing a Strategic Cruiser would entail losing one level of one of the racial subsystem skills, selected by the game at random this skill-loss mechanic was removed in the "Hunter's Boon" update in the summer of 2021. The slot layout, hardpoints, hitpoints, drone bay, and cargo hold of a strategic cruiser are all determined by the combination of subsystems you choose.Įvery subsystem has an associated skill. (And, to this end, all Strategic Cruisers have an extra cargo bay that can hold three subsystems for field refitting.)Īs you may have noticed if you looked up a strategic cruiser in-game, they have very few attributes.

cap stable pvp prodeus 2017

Subsystems can be exchanged and replaced at will either in a station or via a Mobile Depot. One subsystem of each of the four types is required to complete the ship. Each of the four subsystems has three variations. The following are the strategic cruisers, by race:Ī Strategic Cruiser is built out of the hull itself and four Subsystems. Most primary components of Tech 3 production are found in Wormholes, and some of the rarer gases and components are not available outside of Dangerous or Deadly Unknown systems. It takes a lot of effort to build a strategic cruiser, and they consequently cost a lot. And to further encourage pushing the ships to their limits in the field, the main strategic cruiser skill itself does not provide direct combat bonuses, but instead reduces the Overheat damage sustained by the ship's modules, and increases the speed of using Nanite Repair Paste to repair overheat damage. To encourage on-the-fly reconfigurations (using a Mobile Depot for example), they also come with an extra cargo bay especially for storing subsystems. To further improve their flexibility, strategic cruisers are also the only ships capable of having Rigs removed from them without destroying them, allowing a single strat cruiser hull to completely refit and change its role in a matter of seconds. Each subsystem has an associated skill, and when combined provide Strategic Cruisers with many more bonuses than any other ships. Each race has developed its own set of subsystems for each ship, and these subsystems are not interchangeable between different races' strategic cruisers.

cap stable pvp prodeus 2017

No strategic cruiser can be fielded if it lacks any of the four subsystem slots. Strategic cruisers have four subsystem slots designed to create a single ship, each holding a part of the ship's basic layout and carrying its own set of bonuses. In practical terms, they are expensive, powerful, and extremely customizable cruiser-sized ships. They are the evolution of Sleeper technology into the currently known technology base. Strategic cruisers (also T3Cs) are the Tech 3 variant of the cruisers.















Cap stable pvp prodeus 2017